Third hotfix for 0.15

Third round of fixes and improvements.


  • Fixed crash when rendering shapes with invalid details numbers
  • Fixed initial window size of scriptAIManager
  • Fixed autobello thumbnails
  • Fixed custom groundmodel not being loaded
  • Fixed Some utility function using default userpath instead of actual defined userpath (may have fixed issues inside the torque3D editor)
  • Launcher: Fixed open dialog failing to open on some specific configuration
An up to date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here.
Instructions on how to update the game here.

3 responses to “Third hotfix for 0.15”

  1. WentwardB60 says:

    Cool fixes!
    Will the new trails for Italy be in the update after this?

  2. James :P says:

    Still hype for the Electric SBR4

Leave a Reply

Your email address will not be published. Required fields are marked *