Safe and sound: 0.10 hotfix

Lots of bugfixes and tweaks for the last release 🙂

Physics

  • Fixed scenery static collisions randomly being ignored
  • Fixed physics core performance regression

Audio

  • Fixed sound mods being overwritten by new engine sounds (If you have a sound mod installed, you will now lose our new sounds until the mod is deactivated/removed)
  • Made crash sounds less loud
  • Made the starter sounds slightly louder
  • Fixed non existing engine sounds in reverse rotation
  • Moved audio blend files out of the protected zip for better mod support
  • Fixed crash when no audio output device is used
  • Added fallback when the audio device from settings are missing
  • Fixed reverb not applying in the middle of tunnels
  • Reduced very low frequencies for most vehicles, especially the t-series

Powertrain

  • Tuned automatics to shift at lower RPMs when cruising
  • Tweaked the aggression calculation for transmissions
  • Added configurable torque loss during shifts for automatic transmissions
  • Shift times slightly decreased for manual transmissions, reduced gear spacing effect on shift times, increased shift times with low aggression
  • Adjusted gear damage warnings to better inform the user about how to avoid them
  • Fixed DCT giving unwanted throttle response on unpredicted upshifts
  • Increased engine braking torque
  • Fixed electric motor not working with mods
  • Starter motor no longer works when the engine is hydrolocked

Vehicles

  • Fixed Piano throwing errors when removing the lid part
  • Reduced brake torque of 90s Pessima for easier brake modulation
  • Fixed steering breaking on D and H Series solid front axle with maximum track width
  • Fixed Hirochi 19×8 and 19×11 wheel/tire offset issues
  • Fixed H-Series I6 engine not having a fuel tank assigned
  • Adjusted wrongly labeled H15 Offroad configuration
  • Fixed H15 Drift Missile configuration showing wrong transmission type
  • Fixed a small issue in the Sunburst Offroad configuration files
  • Fixed ‘Small Trailer’ materials
  • Fixed ETK Kc4t missing exhaust

Terrains

  • East Coast USA: Fixed some roads, made them smoother and less jagged
  • Hirochi Raceway: Adjusted some decals
  • Fixed missing file in ‘Template Map’

User Interface

  • Fixed “Update translations” button – translations work properly again
  • Fixed thumbnail app using incorrect distance when using advanced settings
  • Fixed bug where SimplePowertrainControl app would change size when going into options menu
  • Made level selector show which spawnpoint has been selected
  • Made level selector show a description for the selected level
  • ‘Showroom’ map is now hidden from level selector (still accessible via Thumbnail Generator app)
  • SimplePowertrainControl now has support for toggleable limited slip differentials
  • “Open Replay Folder” button will now create the folder if one does not exist
  • EngineDynamometer app now uses correct torque unit.
  • Steam photos taken in Photo Mode will no longer show UI in the screenshot
  • Fixed typo in Thumbnail Generator UI app
  • Fixed typo in integrated GPU detection warning
  • Added buttons to open folder of mods and replay
  • Added several missing translations in Options menu
  • Added informational note about Camera switching order not being visible from the main menu
  • Fixed image slider used in all kinds of selectors triggering too fast

AI

  • Improved AI speed planning. Fixes drag race behavior.

Misc

  • Added backward compatibility for extensions.use(‘ext’).doSomething()
  • Fixed update translations button
  • External camera is now enabled by default (note that disabled cameras are usable via keys 1-9; open Options > Camera for more information)
  • Fixed issue in virtual filesystem when no mods are installed
  • Fixed not-yet-implemented binding resetting the screen to black
Instructions on how to update the game here.
Bug reporting/Help Thread here.

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